![]() ![]() Sherlock concludes that the second victim's psychiatrist husband gave his patient, the killer, steroids that made him violent, rather than pills to calm him down, then arranged for him to come into contact with the psychiatrist's wife. Joan and Sherlock fight, due to his lack of trust and sharing regarding his past before drugs and his mysterious personal life. The suspect, however, is dead, seemingly a suicide. After interviewing the woman, Sherlock deduces she knows the man who attacked her. Sherlock believes that the killer is most likely a serial killer, finding similarities to another case, except that this victim survived. He works on the case of a woman who was attacked, and supposedly kidnapped, only to quickly find her body in a concealed safe room. ![]() When she finds him, he takes her to a house in Manhattan he explains that he used to work for Scotland Yard as a consultant on homicides. When she goes to meet her new client, she finds that he has escaped from rehab the day of his release. Joan Watson is hired by Morland Holmes to be the sober companion of his recovering addict son Sherlock. With its bite-sized missions, unique look, dark sense of humor and uncommonly grizzly subject matter, Serial Cleaner is well worth a look, especially for those who enjoy classic stealth mechanics and puzzle games.Episodes Season 1 (2012–13) No. Disposing of bodies, stealing evidence and cleaning up blood are the same goals of every contract, but the increasingly complex stages keep things from feeling too repetitive. While Serial Cleaner’s stealth mechanics aren’t anything new, their familiarity and the game’s learning curve is accessible and instantly entertaining. If you’re looking for more of a challenge after completing the 20 contracts of the campaign, any contract can be replayed with a number of “challenges” that dramatically crank up the difficulty, such as no hiding spaces, no vision cones, time trial and drunk mode. Scattered throughout Serial Cleaner’s campaign are collectibles that unlock 70s-inspired character skins and bonus movie-based contracts, which are pretty neat. Like the setting, the soundtrack spans the majority of the 1970s, including original disco, pop, and early hair metal. In combination with the game’s top down, classic Zelda perspective, the angular artwork does occasionally make it tough to tell where you can and can’t walk. Serial Cleaner balances out it’s macabre subject matter with self-aware, dark humor and its delightful art-style ripped from the pages of 1970s pulp comics. Silly as it seems to jump behind a potted plant and baffle pursuing enemies, without the ability to exploit these safe hiding spaces, Serial Cleaner would be impossibly difficult, so this sacrifice of realism for gameplay was the right choice by the developers. Enemies in Serial Cleaner instantly forget about your existence the moment you jump into one of many hiding spots scattered across each level, no matter how many times they’ve spotted and chased after you. ![]() If you’re looking for realistic stealth situations, this is not the game for you. The most notably unique mechanic of Serial Cleaner is the game’s claim that, by reading your IP address (with your permission), it uses real time data and “modifies levels accordingly.” This initially sounds like a nifty idea, but other than levels being nighttime when it was actually nighttime in the real world, I didn’t notice much of an influence on gameplay. Instead, players must evade the cops by way of audible distractions or moving around certain pieces of the environment. Bob’s relationship to violence is only tangential as he will not “take down” officers. The sound of Bob’s footsteps, which alert the police to his presence even through walls, is visually represented by a white diamond pulsating out from his feet. For the most part, near-sighted enemies, complete with visible “vision cones,” repeatedly patrol an area unless interrupted. Other than Serial Cleaner’s unique “post-murder” concept, the game doesn’t really break any new ground as far as stealth gameplay goes. ![]()
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